Turntool官方操作手册中英文对照
用TurnTool进行测试,您需要建立至少一个镜头和光源。为了测试方便,您需要建立2个镜头和几个整体光源。建议:将一个光源放在*近01号镜头边,点击顶部工具条中的‘Select and Link’将他们相互连接(步骤30)。这能使光在TurnTool中跟随镜头移动,确保模型从视口中得到的光亮正常。
Figure 30: Link Button
Now you’re ready to do a test export to TurnTool.
Go to the Utilities Panel and open the TurnTool panel. If you haven't added a TurnToolBox button, click the‘More…’ button and choose TurnToolBox (figure 31).
30. Link键
现在你已经准备好要对TurnTool测试了,找到Utilities版面,打开TurnTool版面。如果你还没有添加TurnToolBox键,请点击‘More…’并选择TurnToolBox(步骤31)
Figure 31: Finding the TurnToolBox
In the rollout click ‘Export’. The TurnToolBox will now export the geometry, merge the bitmaps into the file and create an HTML-file.
You can see your result so far by pressing the ‘View’ - button. This will open the HTML-file in which the TurnTool file (tnt-file) is embedded.
Add a new material to the buttons and choose the picture ‘refmap_chrome.png’ as reflection map for a chrome effect.
31. 寻找 TurnToolBox
在首次演示中点击‘Export’,接着TurnToolBox将输出几何图形。合并位图并放入文件,建立一个HTML文件。这时按‘View’键,您可看到结果。HTML文件将在嵌入TurnTool文件的地方被打开。给按键添加一个新材料,并选择图片‘refmap_chrome.png’作为印色的参考图片。
Figure 32: refmap_chrome.png
Make a green on button and a red off button, both without reflection map. In addition, make the navigation button between them.
Select the Object ‘Screen’. Assign a new material to it and set the file 'Screen.ifl' as Diffuse Map. The IFL contains a list of images, the two screenshots (screen_0000.png and screen_0001.png), and acts like a movie with just two frames. We will control this movie from the script later. Find the bottom rollout in the Material Editor where you can control the playback of the IFL. Set the timing according to figure 33.
32. refmap_chrome.png Link
在没有参考图片的情况下,按下绿色的‘开’和红色的‘关’,并在中间按下导航键。选择对象‘Screen’,添加一个新材料,把文件'Screen.ifl'设置为Diffuse Map。IFL包括一列图像和两个screenshots (screen_0000.png and screen_0001.png),就像1个有着2个框架的电影一样,我们将通过文字控制电影。把鼠标拉到Material Editor底部,控制IFL的播放。设定记时,见步骤33。
Figure 33: Setting the playback timing
TIP: For more information on IFL-files, see your Max documentation.
To make an animation of the screen fading in when turned on, you’ll have to create a black copy of the screen on top of it, and Animate it to fade to transparent:Make a copy of the Screen, and move it slightly up the z-axis so it is positioned right above the original screen.Rename it ‘ScreenCover’. Assign a new all black material to it.
Go to frame 10.
Enable ‘Auto Key’ by clicking the button (figure 34), or keyboard shortcut [N].
33. 设定playback计时
建议:获取更多IFL文件信息,请见MAX文件。如果要给动画做一个渐进效果,你需要在屏幕顶端建立一份黑色的拷贝,把它变成透明色。再做一份屏幕的拷贝,慢慢移动Z轴到原屏幕的上方。重命名‘ScreenCover’,加入一个新的黑色材料,进入frame 10。运用‘Auto Key’,可通过点击(见步骤34)或使用快捷键[N]。
Figure 34: Auto Key Button
Open the Material Editor and type the value 0 in the Opac